@愤怒的脑细胞
So basically, this is what determines your skill level on your stats page:
• You gain/loose SL based on every confrontation with another player
• Killing a highly skilled enemy gives you more points than killing someone less skilled
• Points are not transferred from a player to another, they are simply added/subtracted based on the encounter and the SL of both parts (thus, after an encounter, one part may go up 50 points while the other loses only 20)
• The SL is used for matchmaking
而且听说经常蹲的话skill会降(怪不得,我这种拿ak5c都想当狙用的人。。。。。。)
终上所述,我估计打匹配的服务器估计挺赚的。



这次加大难度,猜猜谁是谁啊?@偏执狂iZ @射手丶天赋
So basically, this is what determines your skill level on your stats page:
• You gain/loose SL based on every confrontation with another player
• Killing a highly skilled enemy gives you more points than killing someone less skilled
• Points are not transferred from a player to another, they are simply added/subtracted based on the encounter and the SL of both parts (thus, after an encounter, one part may go up 50 points while the other loses only 20)
• The SL is used for matchmaking
而且听说经常蹲的话skill会降(怪不得,我这种拿ak5c都想当狙用的人。。。。。。)
终上所述,我估计打匹配的服务器估计挺赚的。



这次加大难度,猜猜谁是谁啊?@偏执狂iZ @射手丶天赋










