Jinx, the Loose Cannon, revealedBY RIOTWENCESLAUS
Fire up your minigun and take aim with a massive death launcher as Jinx, the Loose Cannon. Packing major attitude and equipped with a cornucopia of carnage, Jinx is a marksman primed to leave your foes marked for demolition.Abilities
Passive: Get Excited!
Jinx gains a massive movement speed boost whenever a champion or tower that she's recently attacked is killed or destroyed. This boost decays over time.
Q: Switcheroo!
Jinx swaps weapons:
Fishbones, the rocket launcher: Jinx's basic attacks consume mana but gain increased range and deal increased damage to her target and nearby enemies.
Pow-Pow, the minigun: Jinx's basic attacks grant attack speed for a short duration, stacking up to three times. Stacks fall off one at a time once Jinx stops attacking.
W: Zap!
Jinx snaps off an electrical blast that deals damage to and slows the first enemy hit.
E: Flame Chompers!
Jinx throws out a line of snare grenades that detonate after a few seconds, lighting nearby enemies on fire. Enemy champions who walk over a grenade will cause it to detonate early, rooting them briefly.
R: Super Mega Death Rocket!
Jinx fires a global rocket that gains damage as it travels. The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.Gameplay
Bot lane
Jinx is a versatile marksman armed with an arsenal of eclectic weapons. Her assortment of arms wreaks a ton of havoc, enabling her to deal brutal bouts of damage at the expense of mobility. One of the most important facets to playing Jinx is harnessing the power of Switcheroo! to safely harass her enemies from a distance with her rocket launcher before unleashing a hail of minigun pain when the moment calls.
Despite her lack of built-in escapes, Jinx stores a few maneuvers inside her hyperactive brain that help her avoid ganks. Flame Chompers! briefly snares encroaching junglers, a well-timed Zap! discourages pursuit and careful management of objectives provide a massive speed boost thanks to Get Excited! triggering when a tower falls.
And towers will fall. Clearing waves through liberal use of her rocket launcher's area of effect attacks, Jinx brings constant lane pressure. Keeping her opponents on their heels, or making it impossible for them to pressure her, helps ensure she makes it to the mid- and late-game stages where her tremendous potential truly shines.
One thing, though, that remains to be said: there's almost never a time when a Super Mega Death Rocket isn't just about the best possible answer to any problem. Jinx's ultimate is a global execute that picks up speed as it hurtles towards an unsuspecting victim's facial area. Whether KO-ing a low-health enemy team during an early-level Baron fight from across the map or nailing a retreating foe for the last-second kill, there's nothing a well-placed Super Mega Death Rocket can't do. Except hit non-champions. It can't do that.Teamfights
Fire up your minigun and take aim with a massive death launcher as Jinx, the Loose Cannon. Packing major attitude and equipped with a cornucopia of carnage, Jinx is a marksman primed to leave your foes marked for demolition.Abilities
Passive: Get Excited!Jinx gains a massive movement speed boost whenever a champion or tower that she's recently attacked is killed or destroyed. This boost decays over time.
Q: Switcheroo!Jinx swaps weapons:
Fishbones, the rocket launcher: Jinx's basic attacks consume mana but gain increased range and deal increased damage to her target and nearby enemies.
Pow-Pow, the minigun: Jinx's basic attacks grant attack speed for a short duration, stacking up to three times. Stacks fall off one at a time once Jinx stops attacking.
W: Zap!Jinx snaps off an electrical blast that deals damage to and slows the first enemy hit.
E: Flame Chompers!Jinx throws out a line of snare grenades that detonate after a few seconds, lighting nearby enemies on fire. Enemy champions who walk over a grenade will cause it to detonate early, rooting them briefly.
R: Super Mega Death Rocket!Jinx fires a global rocket that gains damage as it travels. The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.Gameplay
Bot laneJinx is a versatile marksman armed with an arsenal of eclectic weapons. Her assortment of arms wreaks a ton of havoc, enabling her to deal brutal bouts of damage at the expense of mobility. One of the most important facets to playing Jinx is harnessing the power of Switcheroo! to safely harass her enemies from a distance with her rocket launcher before unleashing a hail of minigun pain when the moment calls.
Despite her lack of built-in escapes, Jinx stores a few maneuvers inside her hyperactive brain that help her avoid ganks. Flame Chompers! briefly snares encroaching junglers, a well-timed Zap! discourages pursuit and careful management of objectives provide a massive speed boost thanks to Get Excited! triggering when a tower falls.
And towers will fall. Clearing waves through liberal use of her rocket launcher's area of effect attacks, Jinx brings constant lane pressure. Keeping her opponents on their heels, or making it impossible for them to pressure her, helps ensure she makes it to the mid- and late-game stages where her tremendous potential truly shines.
One thing, though, that remains to be said: there's almost never a time when a Super Mega Death Rocket isn't just about the best possible answer to any problem. Jinx's ultimate is a global execute that picks up speed as it hurtles towards an unsuspecting victim's facial area. Whether KO-ing a low-health enemy team during an early-level Baron fight from across the map or nailing a retreating foe for the last-second kill, there's nothing a well-placed Super Mega Death Rocket can't do. Except hit non-champions. It can't do that.Teamfights









