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『08-24』【数据修改】19版"黄色照明项链"无耐久及照明范围修改

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IP属地:四川1楼2013-08-24 16:56回复
    用记事本打开 scripts\prefabs\amulet.lua,找到以下代码:
    local function yellow(inst)
    local inst = commonfn(inst)
    inst.AnimState:PlayAnimation("yellowamulet")
    inst.components.equippable:SetOnEquip( onequip_yellow )
    inst.components.equippable:SetOnUnequip( onunequip_yellow )
    inst.components.equippable.walkspeedmult = 1.2
    inst.entity:AddLight()
    inst.Light:Enable(false)
    inst.Light:SetRadius(2)
    inst.Light:SetFalloff(0.7)
    inst.Light:SetIntensity(.65)
    inst.Light:SetColour(223/255, 208/255, 69/255)
    inst:AddComponent("fueled")
    inst.components.fueled.fueltype = "MAGIC"
    inst.components.fueled:InitializeFuelLevel(TUNING.YELLOWAMULET_FUEL)
    inst.components.fueled:SetDepletedFn(onfinished)
    把最后④行修改成:
    --inst:AddComponent("fueled")
    --inst.components.fueled.fueltype = "MAGIC"
    --inst.components.fueled:InitializeFuelLevel(TUNING.YELLOWAMULET_FUEL)
    --inst.components.fueled:SetDepletedFn(onfinished)
    这样,做出来的项链就无耐久.
    照明范围修改:
    inst.Light:SetRadius(2) 这一行的"(2)"就是照明范围,矿帽为(2.5).
    照明范围的"值"越大范围越大,100倍可行,照明范围按自己喜好修改即可.


    IP属地:四川3楼2013-08-24 16:58
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