激战2的PvP系统是游戏的特色之一,其独到之处就是强调竞技的平等性,这在MMO中是极为罕见的,这也是玩家追捧激战2的一个原因,想要玩好PvP,自己技能熟悉的同时还应该对技能的各种附加状态有一个清晰的了解,激战2中的效果主要有恩赐跟症状两类,恩赐当然是增益效果,相对应的症状就是负面效果了,然后就是控制类效果以及一些职业特有的效果,下面就一一来介绍:
Boons(恩赐类)
Aegis is a boon which blocks the next attack.This boon can be generated randomly by mesmers and can be applied reliably by guardians.
庇护:防御下一次的攻击。这个恩赐能够由幻术师随机产生也可以由守护者确实的使用。
Fury is a boon that increases your chance to score a critical hit by 20%.
怒火:增加自己20%的暴击率。
Might is a boon which increases power and condition damage and stacks in intensity. The effect of might is determined by the following formula:0.375 * Level + 5 Power/Condition Damage per stack
强力:增加力量与状态伤害,效果强度可以堆叠。
强力的效果由以下公式决定:0.375*等级 + 5 力量/状态伤害(每层)
Protection is a boon which reduces damage taken by 33%.
保护:减少33%所受到的伤害。
Regeneration is a boon which heals for a small amount of health per second and stacks in duration. The healing applied by regeneration is determined by the following formula:(26/16) * Level + 0.125 * Healing Power per second
再生:每秒恢复少量的血量,可在持续时间内堆叠。再生的治疗量由下列公式决定:
(26/16)*等级 + 0.125*治愈力 (每秒)
Retaliation is a boon which returns some of the incoming damage back to its source. Not to be confused with reflect. Damage returned scales with power.
报复:你将遭受到的一部分伤害还给攻击的源头。请不要与反射混淆。返还伤害比例由力量决定
Swiftness is a boon that increases movement speed by 33%.
敏捷:增加33%的移动速度。
Vigor is a boon that increases endurance regeneration by100%. Endurance is used for active dodging.
活力:增加100%耐力回复速度。耐力是用来发动闪躲。
Stability Cannot be knocked down, pushed back, launched, stunned, dazed, floated, sunk, or feared.
坚定:不会被击倒、击煺、击飞、昏迷、晕眩、漂浮、沉没、恐惧。