
LIGHT_FORCE -> *CHI (meaning SPELL_POWER_LIGHT_FORCE -> SPELL_POWER_CHI,
LIGHT_FORCE -> CHI in event args etc, best doing a case sensitive search for
LIGHT_FORCE)
new event: LOSS_OF_CONTROL_UPDATE
new event:
UPDATE_VEHICLE_ACTIONBAR
new event: GROUP_JOINED arg1 = partyCategory
(LE_PARTY_CATEGORY_HOME LE_PARTY_CATEGORY_INSTANCE etc)
removed chat:
BATTLEGROUND / BATTLEGROUND_LEADER
new chat: INSTANCE_CHAT /
INSTANCE_CHAT_LEADER
removed globalstring:
BATTLEGROUND_MESSAGE|CHAT_BATTLEGROUND_GET|CHAT_BATTLEGROUND_LEADER_GET|CHAT_BATTLEGROUND_SEND
added
globalstring:
CHAT_INSTANCE_CHAT_GET|CHAT_INSTANCE_CHAT_LEADER_GET|CHAT_INSTANCE_CHAT_SEND
added
globalstring:
FACTION_STANDING_INCREASED_ACH_BONUS|FACTION_STANDING_INCREASED_DOUBLE_BONUS
removed:
PetExpBar*
added: PlayerFrameMultiGroupFrame
-- Instance Difficulty
globals added
DIFFICULTY_DUNGEON_NORMAL = 1;
DIFFICULTY_DUNGEON_HEROIC =
2;
DIFFICULTY_RAID10_NORMAL = 3;
DIFFICULTY_RAID25_NORMAL =
4;
DIFFICULTY_RAID10_HEROIC = 5;
DIFFICULTY_RAID25_HEROIC =
6;
DIFFICULTY_RAID_LFR = 7;
DIFFICULTY_DUNGEON_CHALLENGE =
8;
DIFFICULTY_RAID40 = 9;
removed macros: /clearmaintank
/clearmainassist (and their shorthand versions)
added macros:
/stopspelltarget /summonbattlepet /randomfavoritepet /dismissbattlepet
/dismisspet /summonpet (and their shorthand versions)
macro conditionals
added:
"HasVehicleActionBar", "HasOverrideActionBar",
"HasTempShapeshiftActionBar",
"HasOverrideUI", "GetVehicleBarIndex",
"GetOverrideBarIndex",
"HasExtraActionBar", "GetTempShapeshiftBarIndex",
"CanExitVehicle"
Miscellanea / Trivia:
Chat bubbles have their own
font so it can be overridden separately
"ChatBubbleFont" there's also
_KO|_RU|_ZH variants.
Interface option for setting
"displayWorldPVPObjectives" cvar removed (not sure if cvar itself still
exists)
A stray global _ was removed from WatchFrame.lua, we'll see if
that resolves some of the map taint issues.
转自NGA【插件研究】区
LIGHT_FORCE -> CHI in event args etc, best doing a case sensitive search for
LIGHT_FORCE)
new event: LOSS_OF_CONTROL_UPDATE
new event:
UPDATE_VEHICLE_ACTIONBAR
new event: GROUP_JOINED arg1 = partyCategory
(LE_PARTY_CATEGORY_HOME LE_PARTY_CATEGORY_INSTANCE etc)
removed chat:
BATTLEGROUND / BATTLEGROUND_LEADER
new chat: INSTANCE_CHAT /
INSTANCE_CHAT_LEADER
removed globalstring:
BATTLEGROUND_MESSAGE|CHAT_BATTLEGROUND_GET|CHAT_BATTLEGROUND_LEADER_GET|CHAT_BATTLEGROUND_SEND
added
globalstring:
CHAT_INSTANCE_CHAT_GET|CHAT_INSTANCE_CHAT_LEADER_GET|CHAT_INSTANCE_CHAT_SEND
added
globalstring:
FACTION_STANDING_INCREASED_ACH_BONUS|FACTION_STANDING_INCREASED_DOUBLE_BONUS
removed:
PetExpBar*
added: PlayerFrameMultiGroupFrame
-- Instance Difficulty
globals added
DIFFICULTY_DUNGEON_NORMAL = 1;
DIFFICULTY_DUNGEON_HEROIC =
2;
DIFFICULTY_RAID10_NORMAL = 3;
DIFFICULTY_RAID25_NORMAL =
4;
DIFFICULTY_RAID10_HEROIC = 5;
DIFFICULTY_RAID25_HEROIC =
6;
DIFFICULTY_RAID_LFR = 7;
DIFFICULTY_DUNGEON_CHALLENGE =
8;
DIFFICULTY_RAID40 = 9;
removed macros: /clearmaintank
/clearmainassist (and their shorthand versions)
added macros:
/stopspelltarget /summonbattlepet /randomfavoritepet /dismissbattlepet
/dismisspet /summonpet (and their shorthand versions)
macro conditionals
added:
"HasVehicleActionBar", "HasOverrideActionBar",
"HasTempShapeshiftActionBar",
"HasOverrideUI", "GetVehicleBarIndex",
"GetOverrideBarIndex",
"HasExtraActionBar", "GetTempShapeshiftBarIndex",
"CanExitVehicle"
Miscellanea / Trivia:
Chat bubbles have their own
font so it can be overridden separately
"ChatBubbleFont" there's also
_KO|_RU|_ZH variants.
Interface option for setting
"displayWorldPVPObjectives" cvar removed (not sure if cvar itself still
exists)
A stray global _ was removed from WatchFrame.lua, we'll see if
that resolves some of the map taint issues.
转自NGA【插件研究】区












