转自GR
Well, i figured that i could map most of the important stats, and heres what i got:
(Disclaimer:
Most attackspeeds can be off by about 5% but they should be proportional to each other,
some armor values arent 100% authentic, damage/health should be the most accurate,
health for infantry are a complex thing so they might be wrong too)
Armor values
AA= 200% damage v air, 75% damage v tank, 100% damage v light,
50% dmg v medium/buildings, 12,5% v inf.
AP= 50% v inf, 75% v structures, 100% v rest.
He= 100% v all structures, 75% v inf/light, 50%v medium, 25% v tank
Bullets: 100% v inf/air, 75% v light, 50% v medium, 25% v tanks.
Anti vehicle: 100% v air/light, 75% v tanks, 50% v medium/buildings, 20% v inf.
Sniper: 100% v inf, 1% v rest.
Beam: 100% v vehicles, 75% v buildings, 25% v infantry.
AA beam: 100% v air, 75% vlight/tank, 50% v medium, 25% v structures/inf.
Nod
Avatar
Range: 350
Speed: 50
Health: 10000
Armor: Tank, but takes full damage from aa/anti vehicle.
Damage: 1000 Beam
Secondary beam damage: 600 AP
refirerate: 2.6 sec
Dps: 385
Dps w beam: 615
Flamethrower damage: ~700 HE dps
Scorpion
Range 275
Speed 90
Health 2400, 3200 with dozer blades.
Armor: Tank
Damage: 300 AP
Refirerate: 2.0 sec
Dps: 150
Laser damage: 500beam
Laser refirerate: 2.5
Laser dps: 200
Raider
Range: 250
Speed: 130
Health: 1500
Armor: Medium
Damage: 3x25 bullet(3x50v air)
Dps: 62.5(125v air)
Refirerate: 1.2
Laser damage: 75 bullet, x2 v air.
Laser refirerate:0.8
Laser dps: 93.5
Flametank
Range 100
Speed 75
Health 3700
Armor: Tank
Damage: ~400dps HE
Beamcannon
Range 500
Speed 75
Health 3000
Armor: Tank, takes doubble damage from bullet/HE
Damage: 150He/sec*number in cluster per beamtank.
Bike
Range 250
Speed 140
Health 800¨
Armor: light
Damage: 300x2 AA (Only shoots2 if target is right in front)
Refirerate: 3.4
Dps: 172
Stealthtank
Range 275
Speed 120
Health 1875
Armor: tank
Damage: 150x10 AA
Volley duration: ~3 sec
Total volley cycle: 6.1 sec
Volley Dps: 500
Longterm dps: 245
Venom
Range200
Speed:185
Health 1800
Damage: 35x4 anti inf
Refirerate: 1
Dps: 140
Laser damage: 150*4
Laser refirerate:2.7
Laser dps: 222
Vertigo bomber
Range 100
Speed 165
Health 3000
Damage: 3000 AT
Shadowteam
Range 150
Speed 80
Health 300
Group health: 1200
Damage: 165 sniperx2
refirerate:0.8
Group dps: 1650
Building bomb damage: 2k
Fanatics
Range 20
Speed 70
Health 150
Group health: 750
Damage: 750 AT
Total group damage: 3750
Black hand
Range 80
Speed 40
Health: 300
Group health: 1800
Damage: 35 HE dps each
Commando
Range 300
Speed 60
Health 500
Militant
Range: 170
Speed: 40
Health: 40
Group health: 360
Damage:2*3
Refirerate: 0.8(0.5 with confessor)
Total group dps: 43(65 with confessor)
Rocket Militant
Range: 250
Speed: 40
Health: 100
Group health: 200
Damage: 250 av
Refirerate: 3.1(2.1 with confessor)
Group dps: 161(242 with confessor)
Harvester
Health: 4750
Speed: 75
Laser tower
Hub health: 3600 structure
Turret health: 1000 structure
Turretrebuild time: 20 sec
Range: 350
Damage: 150*2*3 beam
Refirerate: 5
Dps: 180
Obelisk of light
Health: 7500 structure
Range: 375
Damage: 3000
Refirerate: 3.8
Dps: 790
SAM turret
Hub health: 7000
Turret health: 1000
Damage: 125*3*3
Refirerate: 2.5
Dps: 450
Shredder turret:
Health: 3500
Health turret: 1000
Damage: 50*2*3=300
Refirerate: 2.4
Dps: 125
Disruption Tower
Health: 3k
_____________________________
Well, i figured that i could map most of the important stats, and heres what i got:
(Disclaimer:
Most attackspeeds can be off by about 5% but they should be proportional to each other,
some armor values arent 100% authentic, damage/health should be the most accurate,
health for infantry are a complex thing so they might be wrong too)
Armor values
AA= 200% damage v air, 75% damage v tank, 100% damage v light,
50% dmg v medium/buildings, 12,5% v inf.
AP= 50% v inf, 75% v structures, 100% v rest.
He= 100% v all structures, 75% v inf/light, 50%v medium, 25% v tank
Bullets: 100% v inf/air, 75% v light, 50% v medium, 25% v tanks.
Anti vehicle: 100% v air/light, 75% v tanks, 50% v medium/buildings, 20% v inf.
Sniper: 100% v inf, 1% v rest.
Beam: 100% v vehicles, 75% v buildings, 25% v infantry.
AA beam: 100% v air, 75% vlight/tank, 50% v medium, 25% v structures/inf.
Nod
Avatar
Range: 350
Speed: 50
Health: 10000
Armor: Tank, but takes full damage from aa/anti vehicle.
Damage: 1000 Beam
Secondary beam damage: 600 AP
refirerate: 2.6 sec
Dps: 385
Dps w beam: 615
Flamethrower damage: ~700 HE dps
Scorpion
Range 275
Speed 90
Health 2400, 3200 with dozer blades.
Armor: Tank
Damage: 300 AP
Refirerate: 2.0 sec
Dps: 150
Laser damage: 500beam
Laser refirerate: 2.5
Laser dps: 200
Raider
Range: 250
Speed: 130
Health: 1500
Armor: Medium
Damage: 3x25 bullet(3x50v air)
Dps: 62.5(125v air)
Refirerate: 1.2
Laser damage: 75 bullet, x2 v air.
Laser refirerate:0.8
Laser dps: 93.5
Flametank
Range 100
Speed 75
Health 3700
Armor: Tank
Damage: ~400dps HE
Beamcannon
Range 500
Speed 75
Health 3000
Armor: Tank, takes doubble damage from bullet/HE
Damage: 150He/sec*number in cluster per beamtank.
Bike
Range 250
Speed 140
Health 800¨
Armor: light
Damage: 300x2 AA (Only shoots2 if target is right in front)
Refirerate: 3.4
Dps: 172
Stealthtank
Range 275
Speed 120
Health 1875
Armor: tank
Damage: 150x10 AA
Volley duration: ~3 sec
Total volley cycle: 6.1 sec
Volley Dps: 500
Longterm dps: 245
Venom
Range200
Speed:185
Health 1800
Damage: 35x4 anti inf
Refirerate: 1
Dps: 140
Laser damage: 150*4
Laser refirerate:2.7
Laser dps: 222
Vertigo bomber
Range 100
Speed 165
Health 3000
Damage: 3000 AT
Shadowteam
Range 150
Speed 80
Health 300
Group health: 1200
Damage: 165 sniperx2
refirerate:0.8
Group dps: 1650
Building bomb damage: 2k
Fanatics
Range 20
Speed 70
Health 150
Group health: 750
Damage: 750 AT
Total group damage: 3750
Black hand
Range 80
Speed 40
Health: 300
Group health: 1800
Damage: 35 HE dps each
Commando
Range 300
Speed 60
Health 500
Militant
Range: 170
Speed: 40
Health: 40
Group health: 360
Damage:2*3
Refirerate: 0.8(0.5 with confessor)
Total group dps: 43(65 with confessor)
Rocket Militant
Range: 250
Speed: 40
Health: 100
Group health: 200
Damage: 250 av
Refirerate: 3.1(2.1 with confessor)
Group dps: 161(242 with confessor)
Harvester
Health: 4750
Speed: 75
Laser tower
Hub health: 3600 structure
Turret health: 1000 structure
Turretrebuild time: 20 sec
Range: 350
Damage: 150*2*3 beam
Refirerate: 5
Dps: 180
Obelisk of light
Health: 7500 structure
Range: 375
Damage: 3000
Refirerate: 3.8
Dps: 790
SAM turret
Hub health: 7000
Turret health: 1000
Damage: 125*3*3
Refirerate: 2.5
Dps: 450
Shredder turret:
Health: 3500
Health turret: 1000
Damage: 50*2*3=300
Refirerate: 2.4
Dps: 125
Disruption Tower
Health: 3k
_____________________________










