castbar = {
-- Bar fill
bar = {1, 0.65, 0.16},
-- Text color
text = {1, 1, 1},
-- Failed cast (stopped, interrupted)
castFail = {1, 0.31, 0.2},
-- Successful cast
castSuccess = {0.85, 1.00, 0.20},
-- Latency bar
latency = {1, 0.31, 0.2},
-- Latency bar text
latencyText = {0.7, 0.7, 0.7, 0.8},
-- Uninterruptible enemy spell border
noInterrupt = {1, 0.31, 0.2},
}
}, {__index = oUF.colors}),
-- Bar fill
bar = {1, 0.65, 0.16},
-- Text color
text = {1, 1, 1},
-- Failed cast (stopped, interrupted)
castFail = {1, 0.31, 0.2},
-- Successful cast
castSuccess = {0.85, 1.00, 0.20},
-- Latency bar
latency = {1, 0.31, 0.2},
-- Latency bar text
latencyText = {0.7, 0.7, 0.7, 0.8},
-- Uninterruptible enemy spell border
noInterrupt = {1, 0.31, 0.2},
}
}, {__index = oUF.colors}),










