第一步先用ArchiveViewer打开探险家的AnimFile文件explorer.xml.xmb,(打开art5.bar),用FileConverter将这个xmb文件转换成explorer.xml
打开记事本打开explorer.xml,看到有<anim>……</anim>格式,就在其中一个</anim>后面按enter键空出一行,将以下东东复制粘贴进去:
<anim>
GatherChop
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_male_choptreeside</file>
<tag type="Attack">0.66</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherWood">0.68</tag>
</assetreference>
<component>ModelComp</component>
<attach a="axe" frombone="MASTER" tobone="Bip01 Prop1" syncanims="0"/>
</anim>
<anim>
GatherMine
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_male_gathermine1</file>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherCoin">0.86</tag>
</assetreference>
<component>ModelComp</component>
<attach a="pickaxe" frombone="MASTER" tobone="Bip01 Prop1" syncanims="0"/>
</anim>
<anim>
GatherFarm
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_gathefruit</file>
<weight>50</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.33</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.57</tag>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_male_gatherfarmsow</file>
<weight>50</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.29</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.46</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.62</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.75</tag>
</assetreference>
<assetreference type="GrannyAnim">
<file>units\asians\shared\villager\villager_farm1</file>
<weight>60</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.03</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.25</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.47</tag>
</assetreference>
<assetreference type="GrannyAnim">
<file>units\asians\shared\villager\villager_farm2</file>
<weight>20</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.30</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.41</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.51</tag>
打开记事本打开explorer.xml,看到有<anim>……</anim>格式,就在其中一个</anim>后面按enter键空出一行,将以下东东复制粘贴进去:
<anim>
GatherChop
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_male_choptreeside</file>
<tag type="Attack">0.66</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherWood">0.68</tag>
</assetreference>
<component>ModelComp</component>
<attach a="axe" frombone="MASTER" tobone="Bip01 Prop1" syncanims="0"/>
</anim>
<anim>
GatherMine
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_male_gathermine1</file>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherCoin">0.86</tag>
</assetreference>
<component>ModelComp</component>
<attach a="pickaxe" frombone="MASTER" tobone="Bip01 Prop1" syncanims="0"/>
</anim>
<anim>
GatherFarm
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_gathefruit</file>
<weight>50</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.33</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.57</tag>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\villager\villager_male_gatherfarmsow</file>
<weight>50</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.29</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.46</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.62</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.75</tag>
</assetreference>
<assetreference type="GrannyAnim">
<file>units\asians\shared\villager\villager_farm1</file>
<weight>60</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.03</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.25</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.47</tag>
</assetreference>
<assetreference type="GrannyAnim">
<file>units\asians\shared\villager\villager_farm2</file>
<weight>20</weight>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.30</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.41</tag>
<tag type="SpecificSoundSet" checkvisible="1" set="GatherFarm">0.51</tag>










