魔兽地图编辑器吧 关注:65,584贴子:3,844,383

回复:当一张空图中的触发搬到加密地图的J时 为什么在加密地图中触

只看楼主收藏回复

..... 你这个 我咋看咋像...注册事件呢- -


31楼2011-11-27 21:34
回复
    set gg_trg_jianglimutou = CreateTrigger()
    call TriggerRegisterPlayerKeyEventBJ( gg_trg_jianglimutou, Player(0), bj_KEYEVENTTYPE_DEPRESS, bj_KEYEVENTKEY_LEFT )
    call TriggerAddAction(gg_trg_jianglimutou, function Trig_jianglimutouActions)
    全部


    IP属地:天津32楼2011-11-27 21:35
    回复
      2025-11-28 15:35:55
      广告
      不感兴趣
      开通SVIP免广告
      咱瞬间感觉 脸大了一圈 31L误导了 匿了 有事@


      33楼2011-11-27 21:36
      回复
        就是这三行全复制进MAIN函数下面? 复制?


        34楼2011-11-27 21:37
        回复


          IP属地:天津35楼2011-11-27 21:37
          回复
            误导了?


            36楼2011-11-27 21:38
            回复


              37楼2011-11-27 21:39
              回复
                解释下呃 0 0


                38楼2011-11-27 21:40
                回复
                  2025-11-28 15:29:55
                  广告
                  不感兴趣
                  开通SVIP免广告
                  咱没看一楼、、、也就是没搞清楚你问的是啥


                  39楼2011-11-27 21:44
                  回复
                    求解释- -


                    40楼2011-11-27 21:45
                    回复
                      哦 就是他说的还是对的?


                      41楼2011-11-27 21:46
                      回复
                        call SetCameraBounds(-5376.0+GetCameraMargin(CAMERA_MARGIN_LEFT),-5632.0+GetCameraMargin(CAMERA_MARGIN_BOTTOM),5376.0-GetCameraMargin(CAMERA_MARGIN_RIGHT),5120.0-GetCameraMargin(CAMERA_MARGIN_TOP),-5376.0+GetCameraMargin(CAMERA_MARGIN_LEFT),5120.0-GetCameraMargin(CAMERA_MARGIN_TOP),5376.0-GetCameraMargin(CAMERA_MARGIN_RIGHT),-5632.0+GetCameraMargin(CAMERA_MARGIN_BOTTOM))
                        call SetDayNightModels("Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl","Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl")
                        call NewSoundEnvironment("Default")
                        call SetAmbientDaySound("LordaeronSummerDay")
                        call SetAmbientNightSound("LordaeronSummerNight")
                        call SetMapMusic("Music",true,0)
                        call InitSounds()
                        call CreateRegions()
                        call CreateAllUnits()
                        call InitBlizzard()
                        call ExecuteFunc("jasshelper__initstructs14553863")
                        call ExecuteFunc("YDWETimerPatternHashABCInit")
                        call ExecuteFunc("YDWETimerPatternInvulnerabilityDetectorInit")
                        call ExecuteFunc("InitializeYD")
                        call ExecuteFunc("ValueIndexing__Init")
                        call ExecuteFunc("MemoryLeakHelper__Init")
                        call ExecuteFunc("YDWETimerPatternInit")
                        call InitGlobals()
                        call InitCustomTriggers()
                        call RunInitializationTriggers()
                        main里是这样啊 可我那个是set gg_trg_jianglimutou = CreateTrigger()
                        call TriggerRegisterPlayerKeyEventBJ( gg_trg_jianglimutou, Player(0), bj_KEYEVENTTYPE_DEPRESS, bj_KEYEVENTKEY_LEFT )
                        call TriggerAddAction(gg_trg_jianglimutou, function Trig_jianglimutouActions)
                        咋整
                        


                        42楼2011-11-27 21:52
                        回复
                          call SetCameraBounds(-5376.0+GetCameraMargin(CAMERA_MARGIN_LEFT),-5632.0+GetCameraMargin(CAMERA_MARGIN_BOTTOM),5376.0-GetCameraMargin(CAMERA_MARGIN_RIGHT),5120.0-GetCameraMargin(CAMERA_MARGIN_TOP),-5376.0+GetCameraMargin(CAMERA_MARGIN_LEFT),5120.0-GetCameraMargin(CAMERA_MARGIN_TOP),5376.0-GetCameraMargin(CAMERA_MARGIN_RIGHT),-5632.0+GetCameraMargin(CAMERA_MARGIN_BOTTOM))
                          call SetDayNightModels("Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl","Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl")
                          call NewSoundEnvironment("Default")
                          call SetAmbientDaySound("LordaeronSummerDay")
                          call SetAmbientNightSound("LordaeronSummerNight")
                          call SetMapMusic("Music",true,0)
                          call InitSounds()
                          call CreateRegions()
                          call CreateAllUnits()
                          call InitBlizzard()
                          call ExecuteFunc("jasshelper__initstructs14553863")
                          call ExecuteFunc("YDWETimerPatternHashABCInit")
                          call ExecuteFunc("YDWETimerPatternInvulnerabilityDetectorInit")
                          call ExecuteFunc("InitializeYD")
                          call ExecuteFunc("ValueIndexing__Init")
                          call ExecuteFunc("MemoryLeakHelper__Init")
                          call ExecuteFunc("YDWETimerPatternInit")
                          call InitGlobals()
                          call InitCustomTriggers()
                          call RunInitializationTriggers()
                          main里是这样啊 可我那个是set gg_trg_jianglimutou = CreateTrigger()
                          call TriggerRegisterPlayerKeyEventBJ( gg_trg_jianglimutou, Player(0), bj_KEYEVENTTYPE_DEPRESS, bj_KEYEVENTKEY_LEFT )
                          call TriggerAddAction(gg_trg_jianglimutou, function Trig_jianglimutouActions)
                          咋整
                          


                          43楼2011-11-27 21:55
                          回复
                            四叶 求解释啊- -


                            44楼2011-11-27 22:01
                            回复
                              2025-11-28 15:23:55
                              广告
                              不感兴趣
                              开通SVIP免广告
                              直接复制到这个函数下面


                              IP属地:浙江45楼2011-11-27 22:09
                              回复