case 0:
str2 = "被杀死了";
break;
case 1:
str2 = "掏出了内脏";
break;
case 2:
str2 = "残忍的杀死";
break;
case 3:
str2 = "的脸皮被撕了下来";
break;
case 4:
str2 = "的内脏流了一地";
break;
case 5:
str2 = "被分尸了";
break;
case 6:
str2 = "的头骨被敲碎了";
break;
case 7:
str2 = "被屠杀了";
break;
case 8:
str2 = "的身体上开了个洞";
break;
case 9:
str2 = "被扯成了两半";
break;
case 10:
str2 = "被斩下了首级";
break;
case 0:
return "摔死了";
case 1:
return "脸先着了地";
case 2:
return "成为重力的牺牲品";
case 3:
return "在地上留下一个小坑";
case 4:
str = "没有弹起来";
break;
}
return str;
}
if (other == 1)
{
switch (Main.rand.Next(4))
{
case 0:
return "忘记了呼吸";
case 1:
return "和鱼儿们一起安眠";
case 2:
return "溺死了";
case 3:
str = "成为了鲨鱼的美餐";
break;
}
return str;
}
if (other == 2)
{
switch (Main.rand.Next(4))
{
case 0:
return "融化了";
case 1:
return "烧成了灰烬";
case 2:
return "在岩浆里游累了";
case 3:
str = "喜欢在熔岩里玩耍";
break;