/*program black and white*/
/*the keyboard*/
#include "keyboard.c"
#include "miner2.c"
#include "dos.h"
#include "graphics.h"
/*the main function*/
void main(void)
{
int gd=DETECT,gr;
int chose;
initgraph(&gd,&gr,"c:\\tc");
printf("pvp or pvc\n");
printf("pvp for p\n");
printf("pvc for c\n");
chose=getch();
DrawQp();
switch(chose)
{
case 'P':
case 'p':playtoplay();
case 'c':
case 'C':playtopc();
}
getch();
closegraph();
}
主程序是这样
报错为: undefined sumbol ‘_playtopc’ in module noname。c
undefined sumbol ‘_playtoplay’ in module noname。c
undefined sumbol ‘_DrawQp’ in module noname。c
undefined sumbol ‘_SetPlayColor’ in module noname。c
undefined sumbol ‘_MoveColor’ in module noname。c
undefined sumbol ‘_DoScore’ in module noname。c
undefined sumbol ‘_soundtwo’ in module noname。c
undefined sumbol ‘_soundone’ in module noname。c
undefined sumbol ‘_QpChange’ in module noname。c
但这些函数我都已经在“miner2.c”中定义过,为什么会出现这样的状况
原函数详见另一帖: 求助。。。一个黑白棋棋程序,报错,但我不会改。。[c语言]
http://topic.csdn.net/u/20110618/20/47b4d0e0-f438-4918-9879-57ba9055a763.html?25728
主程序是这样
报错为: undefined sumbol ‘_playtopc’ in module noname。c
undefined sumbol ‘_playtoplay’ in module noname。c
undefined sumbol ‘_DrawQp’ in module noname。c
undefined sumbol ‘_SetPlayColor’ in module noname。c
undefined sumbol ‘_MoveColor’ in module noname。c
undefined sumbol ‘_DoScore’ in module noname。c
undefined sumbol ‘_soundtwo’ in module noname。c
undefined sumbol ‘_soundone’ in module noname。c
undefined sumbol ‘_QpChange’ in module noname。c
但这些函数我都已经在“miner2.c”中定义过,为什么会出现这样的状况
原函数详见另一帖: 求助。。。一个黑白棋棋程序,报错,但我不会改。。[c语言]
http://topic.csdn.net/u/20110618/20/47b4d0e0-f438-4918-9879-57ba9055a763.html?25728