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喂给ai说是naname的错误


IP属地:湖南1楼2026-03-29 16:01回复
    Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
    [Ref C59BA8E8]
    at Verse.GraphicUtility.WrapLinked (Verse.Graphic subGraphic, Verse.LinkDrawerType linkDrawerType) <0x7e773090 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
    - PREFIX OELS.NanameWalls: Boolean NanameWalls.Patch_GraphicUtility_WrapLinked:Prefix(Graphic subGraphic, LinkDrawerType linkDrawerType, Graphic_Linked& __result)
    at Verse.GraphicData.Init () [0x00090] in <46372f5dadbf4af8939e608076251180>:0
    at Verse.GraphicData.get_Graphic () [0x00008] in <46372f5dadbf4af8939e608076251180>:0
    at Verse.ThingDef.<PostLoad>b__398_0 () [0x00020] in <46372f5dadbf4af8939e608076251180>:0
    at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <46372f5dadbf4af8939e608076251180>:0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()


    IP属地:湖南2楼2026-03-29 16:01
    回复
      2026-05-05 13:33:48
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      Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
      [Ref C59BA8E8] Duplicate stacktrace, see ref for original
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Error (string)
      Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
      Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
      Verse.LongEventHandler:LongEventsUpdate (bool&)
      Verse.Root:Update ()
      Verse.Root_Entry:Update ()


      IP属地:湖南3楼2026-03-29 16:01
      回复
        Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
        [Ref C59BA8E8]
        at Verse.GraphicUtility.WrapLinked (Verse.Graphic subGraphic, Verse.LinkDrawerType linkDrawerType) <0x7e773090 + 0x00000> in <46372f5dadbf4af8939e608076251180>:0
        - PREFIX OELS.NanameWalls: Boolean NanameWalls.Patch_GraphicUtility_WrapLinked:Prefix(Graphic subGraphic, LinkDrawerType linkDrawerType, Graphic_Linked& __result)
        at Verse.GraphicData.Init () [0x00090] in <46372f5dadbf4af8939e608076251180>:0
        at Verse.GraphicData.get_Graphic () [0x00008] in <46372f5dadbf4af8939e608076251180>:0
        at Verse.ThingDef.<PostLoad>b__398_0 () [0x00020] in <46372f5dadbf4af8939e608076251180>:0
        at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <46372f5dadbf4af8939e608076251180>:0
        UnityEngine.StackTraceUtility:ExtractStackTrace ()
        Verse.Log:Error (string)
        Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
        Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
        Verse.LongEventHandler:LongEventsUpdate (bool&)
        Verse.Root:Update ()
        Verse.Root_Entry:Update ()


        IP属地:湖南4楼2026-03-29 16:01
        回复
          Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
          [Ref C59BA8E8] Duplicate stacktrace, see ref for original
          UnityEngine.StackTraceUtility:ExtractStackTrace ()
          Verse.Log:Error (string)
          Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
          Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
          Verse.LongEventHandler:LongEventsUpdate (bool&)
          Verse.Root:Update ()
          Verse.Root_Entry:Update ()


          IP属地:湖南5楼2026-03-29 16:02
          回复
            你觉得是什么的错误?


            IP属地:四川来自Android客户端6楼2026-03-29 20:20
            收起回复
              报错里多次提到NanameWalls,基本算是明示了,具体错误原因不知道,但是造成错误肯定是与它有关的


              IP属地:四川来自Android客户端7楼2026-03-29 20:22
              回复