第二章的旅馆地下室鲨鱼任务,看不到鲨鱼,使用以下方法,可以直接完成任务,影响不大 1) Enter "Debug Mode" by hitting the tilda key ("~") and typing DebugMode 1 and hitting Enter. 2) Then type: SetVarInt NW_JOURNAL_ENTRYj_shark 2
也是第二章可能遇到的,一个营地,马上有一个人,你要跟他对话,但是找不到他,我当时也遇到了,这边也是按照以下方法,直接跳过任务对话阶段,继续游玩,英文稍微机翻一下即可,其他的大部分不影响游玩 1) Enter Debug Mode by hitting the tilda key ("~") and then typing DebugMode 1 (after hitting the ~ key you will see your Debug commands being typed in the upper left corner of the screen) and hitting Enter. 2) Type the following: dm_setvarint NW_JOURNAL_ENTRYj_swamp 2 and hit Enter. 3) Next click the cursor on your PC. This will set the variable indicating that the relevant journal entry has been updated (which is what the script temporarily barring further progress into the swamp checks). Setting the variable should actually update the journal so you can read the entry to see a summary of what the general would have communicated to you if you could converse with him. 4) Finally, leave DebugMode by typing DebugMode 0, and hitting Enter.