A Wolf by the Ears, Level 5
Last edited by HoshiIsamu:
+CategoryLevel5
Sun, 30 Jan 2011 02:15 EST
Faction: Amarr
Mission type: Encounter
Space type: Normal Space, no gates
Web/Scramble: All Frigates
Extras: Carrier NOS, Tracking Disrupters
Damage dealt: EM / Therm
Recommended damage dealing: EM / Therm (Therm for Fighters)
Recommended ships: (2) Maelstroms w/ Active Tanks
Direct warp into Normal Space. No gates.
Warp-In Ships at 65-115k if you warp to 0. Fighters and Carrier aggro at Warp-In. Remaining ships aggro upon your first shot.

5 x Frigates (Divine Imperial Napat) Web/Scramble, Tracking Disrupter 5 x Cruisers (Divine Imperial Ambrose*/Basil*) *NOS
11 x Battlecruisers (Imperial Templar Champion/Phalanx/Justicar/Seer*) *8%Tracking Disrupter, *NOS
12 X Battleships (Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara)
1 x Carrier (Imperial Redeemer) Lupus Nivius, NOS
5 x Fighters (Imperial Fighter) Carrier Support Group 1
Carrier Spawns When the Carrier’s shields are reduced by 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 2
When the Carrier’s armor are reduced to 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 3
When the Carrier’s hull is reduced by 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 4
Tips
Mission occurs in normal space, so you can always warp to distances and to bookmarks farther away from the NPCs.
Ships on the left may be aggro’ed separately if you warp-in far enough away from the group on the right
Carrier NOS has a maximum range of 150km
Fighters will immediately attack your drones when they spawn from the carrier if they are closest
Fighters are only able to hit Large and Medium drones
Small Drones are invulnerable to the Fighters, as long as they are moving/attacking; so they are a great way to keep the Fighters aggro off yourself
Mission is flagged complete when the Carrier and all ships are destroyed
骑虎难下 5级任务
所属势力:艾玛
任务类型:遭遇战
任务空间类型:常规开放空间 无轨道
NPC怪网子/反跳:所有的铁骑
附加说明:航母会吸电 火控干扰
推荐针对伤害类型:电, 热
推荐针对防御类型:电,热(铁骑攻击是热伤)
推荐船只:死亡旋涡 高抗性抗船
直接迁跃入常规开放空间 无轨道
迁跃
如果你0m迁跃怪会距离你65-115KM,迁跃到任务空间后航母和铁骑会主动攻击。 当你开火后剩余所有的敌人会暴动集火。

5艘精英护卫 Divine Imperial Napat (网子/反跳,火控干扰)
5艘精英巡洋 Divine Imperial Ambrose*/Basil* (吸电)
11艘精英战巡 Imperial Templar Champion/Phalanx/Justicar/Seer* (8%几率火控干扰 , 全部会吸电)
12艘精英战列 Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara
1艘精英航母 Imperial Redeemer(特殊名字Lupus Nivius 吸电)
5架铁骑 Imperial Fighter (隶属于航母的第一支援分队)
航母不同阶段的刷新
当航母护盾减少了25%以后,刷新5架铁骑(隶属于航母的第二支援分队)
当航母的装甲被削减只剩25%时,刷新5架铁骑(隶属于航母的第三支援分队)
当航母的结构减少了25%以后,刷新5架铁骑(隶属于航母的第四支援分队)
小贴士
任务是在常规空间,所以你可以不断的迁跃走并通过设定更远的坐标点来拉开于NPC的距离
当你迁跃至任务空间而且又跟右边那一堆NPC怪保持了足够远的距离, 将只有左边的NPC会在你开火后暴动。
航母吸电的最大作用范围是150KM
当铁骑刷新出来后如果离铁骑最近的是无人机那么他们优先攻击无人机
铁骑只能够对中型和重型无人机造成伤害
铁骑是无法对轻型无人机造成伤害的, 只要轻型无人机一直保持飞行/攻击。 因此轻无是一个非常有效的工具来吸引铁骑的仇恨以免对于主力船只造成伤害。
当包括航母在内的所有NPC都被击毁后任务结束。
各位来看看行不行,觉得如果行, 我就这么弄了,反正流程熟悉了进度就快了。
Last edited by HoshiIsamu:
+CategoryLevel5
Sun, 30 Jan 2011 02:15 EST
Faction: Amarr
Mission type: Encounter
Space type: Normal Space, no gates
Web/Scramble: All Frigates
Extras: Carrier NOS, Tracking Disrupters
Damage dealt: EM / Therm
Recommended damage dealing: EM / Therm (Therm for Fighters)
Recommended ships: (2) Maelstroms w/ Active Tanks
Direct warp into Normal Space. No gates.
Warp-In Ships at 65-115k if you warp to 0. Fighters and Carrier aggro at Warp-In. Remaining ships aggro upon your first shot.

5 x Frigates (Divine Imperial Napat) Web/Scramble, Tracking Disrupter 5 x Cruisers (Divine Imperial Ambrose*/Basil*) *NOS
11 x Battlecruisers (Imperial Templar Champion/Phalanx/Justicar/Seer*) *8%Tracking Disrupter, *NOS
12 X Battleships (Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara)
1 x Carrier (Imperial Redeemer) Lupus Nivius, NOS
5 x Fighters (Imperial Fighter) Carrier Support Group 1
Carrier Spawns When the Carrier’s shields are reduced by 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 2
When the Carrier’s armor are reduced to 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 3
When the Carrier’s hull is reduced by 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 4
Tips
Mission occurs in normal space, so you can always warp to distances and to bookmarks farther away from the NPCs.
Ships on the left may be aggro’ed separately if you warp-in far enough away from the group on the right
Carrier NOS has a maximum range of 150km
Fighters will immediately attack your drones when they spawn from the carrier if they are closest
Fighters are only able to hit Large and Medium drones
Small Drones are invulnerable to the Fighters, as long as they are moving/attacking; so they are a great way to keep the Fighters aggro off yourself
Mission is flagged complete when the Carrier and all ships are destroyed
骑虎难下 5级任务
所属势力:艾玛
任务类型:遭遇战
任务空间类型:常规开放空间 无轨道
NPC怪网子/反跳:所有的铁骑
附加说明:航母会吸电 火控干扰
推荐针对伤害类型:电, 热
推荐针对防御类型:电,热(铁骑攻击是热伤)
推荐船只:死亡旋涡 高抗性抗船
直接迁跃入常规开放空间 无轨道
迁跃
如果你0m迁跃怪会距离你65-115KM,迁跃到任务空间后航母和铁骑会主动攻击。 当你开火后剩余所有的敌人会暴动集火。

5艘精英护卫 Divine Imperial Napat (网子/反跳,火控干扰)
5艘精英巡洋 Divine Imperial Ambrose*/Basil* (吸电)
11艘精英战巡 Imperial Templar Champion/Phalanx/Justicar/Seer* (8%几率火控干扰 , 全部会吸电)
12艘精英战列 Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara
1艘精英航母 Imperial Redeemer(特殊名字Lupus Nivius 吸电)
5架铁骑 Imperial Fighter (隶属于航母的第一支援分队)
航母不同阶段的刷新
当航母护盾减少了25%以后,刷新5架铁骑(隶属于航母的第二支援分队)
当航母的装甲被削减只剩25%时,刷新5架铁骑(隶属于航母的第三支援分队)
当航母的结构减少了25%以后,刷新5架铁骑(隶属于航母的第四支援分队)
小贴士
任务是在常规空间,所以你可以不断的迁跃走并通过设定更远的坐标点来拉开于NPC的距离
当你迁跃至任务空间而且又跟右边那一堆NPC怪保持了足够远的距离, 将只有左边的NPC会在你开火后暴动。
航母吸电的最大作用范围是150KM
当铁骑刷新出来后如果离铁骑最近的是无人机那么他们优先攻击无人机
铁骑只能够对中型和重型无人机造成伤害
铁骑是无法对轻型无人机造成伤害的, 只要轻型无人机一直保持飞行/攻击。 因此轻无是一个非常有效的工具来吸引铁骑的仇恨以免对于主力船只造成伤害。
当包括航母在内的所有NPC都被击毁后任务结束。
各位来看看行不行,觉得如果行, 我就这么弄了,反正流程熟悉了进度就快了。









