在一切的开始,请牢记,每一个档修都要学会修档
我甲叠完,为防有人穿甲,我直接贴原始数据吧
看不懂说明你不适合改这个东西
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力道(0): means 力道/, replaces [], requirement [力道30], add = maxAttri0(33): 5;attri0(0): 5;: 力道潜力+5 力道+5
孔武有力(0): means 力道/, replaces [力道], requirement [力道60,天赋:力道], add = maxAttri0(33): 10;attri0(0): 10;: 力道潜力+10 力道+10
拔山扛鼎(0): means 力道/, replaces [孔武有力], requirement [力道90,天赋:孔武有力], add = maxAttri0(33): 15;attri0(0): 15;: 力道潜力+15 力道+15
灵巧(0): means 灵巧/, replaces [], requirement [灵巧30], add = maxAttri1(34): 5;attri1(1): 5;: 灵巧潜力+5 灵巧+5
手疾眼快(0): means 灵巧/, replaces [灵巧], requirement [灵巧60,天赋:灵巧], add = maxAttri1(34): 10;attri1(1): 10;: 灵巧潜力+10 灵巧+10
七窍玲珑(0): means 灵巧/, replaces [手疾眼快], requirement [灵巧90,天赋:手疾眼快], add = maxAttri1(34): 15;attri1(1): 15;: 灵巧潜力+15 灵巧+15
智力(0): means 智力/, replaces [], requirement [智力30], add = maxAttri2(35): 5;attri2(2): 5;: 智力潜力+5 智力+5
足智多谋(0): means 智力/, replaces [智力], requirement [智力60,天赋:智力], add = maxAttri2(35): 10;attri2(2): 10;: 智力潜力+10 智力+10
聪慧绝伦(0): means 智力/, replaces [足智多谋], requirement [智力90,天赋:足智多谋], add = maxAttri2(35): 15;attri2(2): 15;: 智力潜力+15 智力+15
意志(0): means 意志/, replaces [], requirement [意志30], add = maxAttri3(36): 5;attri3(3): 5;: 意志潜力+5 意志+5
动心忍性(0): means 意志/, replaces [意志], requirement [意志60,天赋:意志], add = maxAttri3(36): 10;attri3(3): 10;: 意志潜力+10 意志+10
百折不挠(0): means 意志/, replaces [动心忍性], requirement [意志90,天赋:动心忍性], add = maxAttri3(36): 15;attri3(3): 15;: 意志潜力+15 意志+15
体质(0): means 体质/, replaces [], requirement [体质30], add = maxAttri4(37): 5;attri4(4): 5;: 体质潜力+5 体质+5
强身健体(0): means 体质/, replaces [体质], requirement [体质60,天赋:体质], add = maxAttri4(37): 10;attri4(4): 10;: 体质潜力+10 体质+10
钢筋铁骨(0): means 体质/, replaces [强身健体], requirement [体质90,天赋:强身健体], add = maxAttri4(37): 15;attri4(4): 15;: 体质潜力+15 体质+15
经脉(0): means 经脉/, replaces [], requirement [经脉30], add = maxAttri5(38): 5;attri5(5): 5;: 经脉潜力+5 经脉+5
运气自如(0): means 经脉/, replaces [经脉], requirement [经脉60,天赋:经脉], add = maxAttri5(38): 10;attri5(5): 10;: 经脉潜力+10 经脉+10
奇经八脉(0): means 经脉/, replaces [运气自如], requirement [经脉90,天赋:运气自如], add = maxAttri5(38): 15;attri5(5): 15;: 经脉潜力+15 经脉+15
内家(0): means 内家/, replaces [], requirement [内功30], add = maxFightSkill0(39): 5;fightSkill0(6): 5;: 内功潜力+5 内功+5
内力精纯(0): means 内家/, replaces [内家], requirement [内功60,天赋:内家], add = maxFightSkill0(39): 10;fightSkill0(6): 10;: 内功潜力+10 内功+10
炉火纯青(0): means 内家/, replaces [内力精纯], requirement [内功90,天赋:内力精纯], add = maxFightSkill0(39): 15;fightSkill0(6): 15;: 内功潜力+15 内功+15
轻功(0): means 轻功/, replaces [], requirement [轻功30], add = maxFightSkill1(40): 5;fightSkill1(7): 5;: 轻功潜力+5 轻功+5
飞檐走壁(0): means 轻功/, replaces [轻功], requirement [轻功60,天赋:轻功], add = maxFightSkill1(40): 10;fightSkill1(7): 10;: 轻功潜力+10 轻功+10
神出鬼没(0): means 轻功/, replaces [飞檐走壁], requirement [轻功90,天赋:飞檐走壁], add = maxFightSkill1(40): 15;fightSkill1(7): 15;: 轻功潜力+15 轻功+15
绝技(0): means 绝技/, replaces [], requirement [绝技30], add = maxFightSkill2(41): 5;fightSkill2(8): 5;: 绝技潜力+5 绝技+5
身怀绝技(0): means 绝技/, replaces [绝技], requirement [绝技60,天赋:绝技], add = maxFightSkill2(41): 10;fightSkill2(8): 10;: 绝技潜力+10 绝技+10
绝艺超群(0): means 绝技/, replaces [身怀绝技], requirement [绝技90,天赋:身怀绝技], add = maxFightSkill2(41): 15;fightSkill2(8): 15;: 绝技潜力+15 绝技+15
拳掌(0): means 拳掌/, replaces [], requirement [拳掌30], add = maxFightSkill3(42): 5;fightSkill3(9): 5;: 拳掌潜力+5 拳掌+5
拳不离手(0): means 拳掌/, replaces [拳掌], requirement [拳掌60,天赋:拳掌], add = maxFightSkill3(42): 10;fightSkill3(9): 10;: 拳掌潜力+10 拳掌+10
铁手钢拳(0): means 拳掌/, replaces [拳不离手], requirement [拳掌90,天赋:拳不离手], add = maxFightSkill3(42): 15;fightSkill3(9): 15;: 拳掌潜力+15 拳掌+15
御剑(0): means 御剑/, replaces [], requirement [剑法30], add = maxFightSkill4(43): 5;fightSkill4(10): 5;: 剑法潜力+5 剑法+5
剑随意动(0): means 御剑/, replaces [御剑], requirement [剑法60,天赋:御剑], add = maxFightSkill4(43): 10;fightSkill4(10): 10;: 剑法潜力+10 剑法+10
人剑合一(0): means 御剑/, replaces [剑随意动], requirement [剑法90,天赋:剑随意动], add = maxFightSkill4(43): 15;fightSkill4(10): 15;: 剑法潜力+15 剑法+15
耍刀(0): means 耍刀/, replaces [], requirement [刀法30], add = maxFightSkill5(44): 5;fightSkill5(11): 5;: 刀法潜力+5 刀法+5
横刀跃马(0): means 耍刀/, replaces [耍刀], requirement [刀法60,天赋:耍刀], add = maxFightSkill5(44): 10;fightSkill5(11): 10;: 刀法潜力+10 刀法+10
一刀两断(0): means 耍刀/, replaces [横刀跃马], requirement [刀法90,天赋:横刀跃马], add = maxFightSkill5(44): 15;fightSkill5(11): 15;: 刀法潜力+15 刀法+15
长兵(0): means 长兵/, replaces [], requirement [长兵30], add = maxFightSkill6(45): 5;fightSkill6(12): 5;: 长兵潜力+5 长兵+5
舞枪弄棍(0): means 长兵/, replaces [长兵], requirement [长兵60,天赋:长兵], add = maxFightSkill6(45): 10;fightSkill6(12): 10;: 长兵潜力+10 长兵+10
枪扫六合(0): means 长兵/, replaces [舞枪弄棍], requirement [长兵90,天赋:舞枪弄棍], add = maxFightSkill6(45): 15;fightSkill6(12): 15;: 长兵潜力+15 长兵+15
奇门(0): means 奇门/, replaces [], requirement [奇门30], add = maxFightSkill7(46): 5;fightSkill7(13): 5;: 奇门潜力+5 奇门+5
旁门左道(0): means 奇门/, replaces [奇门], requirement [奇门60,天赋:奇门], add = maxFightSkill7(46): 10;fightSkill7(13): 10;: 奇门潜力+10 奇门+10
奇门遁甲(0): means 奇门/, replaces [旁门左道], requirement [奇门90,天赋:旁门左道], add = maxFightSkill7(46): 15;fightSkill7(13): 15;: 奇门潜力+15 奇门+15
射术(0): means 射术/, replaces [], requirement [射术30], add = maxFightSkill8(47): 5;fightSkill8(14): 5;: 射术潜力+5 射术+5
百步穿杨(0): means 射术/, replaces [射术], requirement [射术60,天赋:射术], add = maxFightSkill8(47): 10;fightSkill8(14): 10;: 射术潜力+10 射术+10
例无虚发(0): means 射术/, replaces [百步穿杨], requirement [射术90,天赋:百步穿杨], add = maxFightSkill8(47): 15;fightSkill8(14): 15;: 射术潜力+15 射术+15
外门(0): means 外门/, replaces [], requirement [绝技25,体质25], add = armor(61): 5;: 护甲+5
坚若磐石(0): means 外门/, replaces [外门], requirement [绝技50,体质50,天赋:外门], add = armor(61): 10;: 护甲+10
刀枪不入(0): means 外门/, replaces [坚若磐石], requirement [绝技75,体质75,天赋:坚若磐石], add = armor(61): 15;: 护甲+15
掌风(0): means 掌风/, replaces [], requirement [拳掌50,内功50], add = fightSkillPower3(18): 0.05;internalTrueDamage(150): 0.05;: 拳掌威力+5% 内劲+5%
排山倒海(0): means 掌风/, replaces [掌风], requirement [拳掌100,内功100,天赋:掌风], add = fightSkillPower3(18): 0.1;internalTrueDamage(150): 0.1;fightSkillRange3(198): 1;: 拳掌威力+10% 内劲+10% 拳掌距离+1
剑气(0): means 剑气/, replaces [], requirement [剑法50,内功50], add = fightSkillPower4(19): 0.05;internalTrueDamage(150): 0.05;: 剑法威力+5% 内劲+5%
气冲斗牛(0): means 剑气/, replaces [剑气], requirement [剑法100,内功100,天赋:剑气], add = fightSkillPower4(19): 0.1;internalTrueDamage(150): 0.1;fightSkillRange4(199): 1;: 剑法威力+10% 内劲+10% 剑法距离+1
刀锋(0): means 刀锋/, replaces [], requirement [刀法50,内功50], add = fightSkillPower5(20): 0.05;internalTrueDamage(150): 0.05;: 刀法威力+5% 内劲+5%
削铁无声(0): means 刀锋/, replaces [刀锋], requirement [刀法100,内功100,天赋:刀锋], add = fightSkillPower5(20): 0.1;internalTrueDamage(150): 0.1;fightSkillRange5(200): 1;: 刀法威力+10% 内劲+10% 刀法距离+1
枪芒(0): means 枪芒/, replaces [], requirement [长兵50,内功50], add = fightSkillPower6(21): 0.05;internalTrueDamage(150): 0.05;: 长兵威力+5% 内劲+5%
枪出如龙(0): means 枪芒/, replaces [枪芒], requirement [长兵100,内功100,天赋:枪芒], add = fightSkillPower6(21): 0.1;internalTrueDamage(150): 0.1;fightSkillRange6(201): 1;: 长兵威力+10% 内劲+10% 长兵距离+1
奇技(0): means 奇技/, replaces [], requirement [奇门50,内功50], add = fightSkillPower7(22): 0.05;internalTrueDamage(150): 0.05;: 奇门威力+5% 内劲+5%
奇异莫名(0): means 奇技/, replaces [奇技], requirement [奇门100,内功100,天赋:奇技], add = fightSkillPower7(22): 0.1;internalTrueDamage(150): 0.1;fightSkillRange7(202): 1;: 奇门威力+10% 内劲+10% 奇门距离+1
惊弓(0): means 惊弓/, replaces [], requirement [射术50,内功50], add = fightSkillPower8(23): 0.05;internalTrueDamage(150): 0.05;: 射术威力+5% 内劲+5%
摘叶飞花(0): means 惊弓/, replaces [惊弓], requirement [射术100,内功100,天赋:惊弓], add = fightSkillPower8(23): 0.1;internalTrueDamage(150): 0.1;fightSkillRange8(203): 1;: 射术威力+10% 内劲+10% 射术距离+1
我甲叠完,为防有人穿甲,我直接贴原始数据吧
看不懂说明你不适合改这个东西
--
力道(0): means 力道/, replaces [], requirement [力道30], add = maxAttri0(33): 5;attri0(0): 5;: 力道潜力+5 力道+5
孔武有力(0): means 力道/, replaces [力道], requirement [力道60,天赋:力道], add = maxAttri0(33): 10;attri0(0): 10;: 力道潜力+10 力道+10
拔山扛鼎(0): means 力道/, replaces [孔武有力], requirement [力道90,天赋:孔武有力], add = maxAttri0(33): 15;attri0(0): 15;: 力道潜力+15 力道+15
灵巧(0): means 灵巧/, replaces [], requirement [灵巧30], add = maxAttri1(34): 5;attri1(1): 5;: 灵巧潜力+5 灵巧+5
手疾眼快(0): means 灵巧/, replaces [灵巧], requirement [灵巧60,天赋:灵巧], add = maxAttri1(34): 10;attri1(1): 10;: 灵巧潜力+10 灵巧+10
七窍玲珑(0): means 灵巧/, replaces [手疾眼快], requirement [灵巧90,天赋:手疾眼快], add = maxAttri1(34): 15;attri1(1): 15;: 灵巧潜力+15 灵巧+15
智力(0): means 智力/, replaces [], requirement [智力30], add = maxAttri2(35): 5;attri2(2): 5;: 智力潜力+5 智力+5
足智多谋(0): means 智力/, replaces [智力], requirement [智力60,天赋:智力], add = maxAttri2(35): 10;attri2(2): 10;: 智力潜力+10 智力+10
聪慧绝伦(0): means 智力/, replaces [足智多谋], requirement [智力90,天赋:足智多谋], add = maxAttri2(35): 15;attri2(2): 15;: 智力潜力+15 智力+15
意志(0): means 意志/, replaces [], requirement [意志30], add = maxAttri3(36): 5;attri3(3): 5;: 意志潜力+5 意志+5
动心忍性(0): means 意志/, replaces [意志], requirement [意志60,天赋:意志], add = maxAttri3(36): 10;attri3(3): 10;: 意志潜力+10 意志+10
百折不挠(0): means 意志/, replaces [动心忍性], requirement [意志90,天赋:动心忍性], add = maxAttri3(36): 15;attri3(3): 15;: 意志潜力+15 意志+15
体质(0): means 体质/, replaces [], requirement [体质30], add = maxAttri4(37): 5;attri4(4): 5;: 体质潜力+5 体质+5
强身健体(0): means 体质/, replaces [体质], requirement [体质60,天赋:体质], add = maxAttri4(37): 10;attri4(4): 10;: 体质潜力+10 体质+10
钢筋铁骨(0): means 体质/, replaces [强身健体], requirement [体质90,天赋:强身健体], add = maxAttri4(37): 15;attri4(4): 15;: 体质潜力+15 体质+15
经脉(0): means 经脉/, replaces [], requirement [经脉30], add = maxAttri5(38): 5;attri5(5): 5;: 经脉潜力+5 经脉+5
运气自如(0): means 经脉/, replaces [经脉], requirement [经脉60,天赋:经脉], add = maxAttri5(38): 10;attri5(5): 10;: 经脉潜力+10 经脉+10
奇经八脉(0): means 经脉/, replaces [运气自如], requirement [经脉90,天赋:运气自如], add = maxAttri5(38): 15;attri5(5): 15;: 经脉潜力+15 经脉+15
内家(0): means 内家/, replaces [], requirement [内功30], add = maxFightSkill0(39): 5;fightSkill0(6): 5;: 内功潜力+5 内功+5
内力精纯(0): means 内家/, replaces [内家], requirement [内功60,天赋:内家], add = maxFightSkill0(39): 10;fightSkill0(6): 10;: 内功潜力+10 内功+10
炉火纯青(0): means 内家/, replaces [内力精纯], requirement [内功90,天赋:内力精纯], add = maxFightSkill0(39): 15;fightSkill0(6): 15;: 内功潜力+15 内功+15
轻功(0): means 轻功/, replaces [], requirement [轻功30], add = maxFightSkill1(40): 5;fightSkill1(7): 5;: 轻功潜力+5 轻功+5
飞檐走壁(0): means 轻功/, replaces [轻功], requirement [轻功60,天赋:轻功], add = maxFightSkill1(40): 10;fightSkill1(7): 10;: 轻功潜力+10 轻功+10
神出鬼没(0): means 轻功/, replaces [飞檐走壁], requirement [轻功90,天赋:飞檐走壁], add = maxFightSkill1(40): 15;fightSkill1(7): 15;: 轻功潜力+15 轻功+15
绝技(0): means 绝技/, replaces [], requirement [绝技30], add = maxFightSkill2(41): 5;fightSkill2(8): 5;: 绝技潜力+5 绝技+5
身怀绝技(0): means 绝技/, replaces [绝技], requirement [绝技60,天赋:绝技], add = maxFightSkill2(41): 10;fightSkill2(8): 10;: 绝技潜力+10 绝技+10
绝艺超群(0): means 绝技/, replaces [身怀绝技], requirement [绝技90,天赋:身怀绝技], add = maxFightSkill2(41): 15;fightSkill2(8): 15;: 绝技潜力+15 绝技+15
拳掌(0): means 拳掌/, replaces [], requirement [拳掌30], add = maxFightSkill3(42): 5;fightSkill3(9): 5;: 拳掌潜力+5 拳掌+5
拳不离手(0): means 拳掌/, replaces [拳掌], requirement [拳掌60,天赋:拳掌], add = maxFightSkill3(42): 10;fightSkill3(9): 10;: 拳掌潜力+10 拳掌+10
铁手钢拳(0): means 拳掌/, replaces [拳不离手], requirement [拳掌90,天赋:拳不离手], add = maxFightSkill3(42): 15;fightSkill3(9): 15;: 拳掌潜力+15 拳掌+15
御剑(0): means 御剑/, replaces [], requirement [剑法30], add = maxFightSkill4(43): 5;fightSkill4(10): 5;: 剑法潜力+5 剑法+5
剑随意动(0): means 御剑/, replaces [御剑], requirement [剑法60,天赋:御剑], add = maxFightSkill4(43): 10;fightSkill4(10): 10;: 剑法潜力+10 剑法+10
人剑合一(0): means 御剑/, replaces [剑随意动], requirement [剑法90,天赋:剑随意动], add = maxFightSkill4(43): 15;fightSkill4(10): 15;: 剑法潜力+15 剑法+15
耍刀(0): means 耍刀/, replaces [], requirement [刀法30], add = maxFightSkill5(44): 5;fightSkill5(11): 5;: 刀法潜力+5 刀法+5
横刀跃马(0): means 耍刀/, replaces [耍刀], requirement [刀法60,天赋:耍刀], add = maxFightSkill5(44): 10;fightSkill5(11): 10;: 刀法潜力+10 刀法+10
一刀两断(0): means 耍刀/, replaces [横刀跃马], requirement [刀法90,天赋:横刀跃马], add = maxFightSkill5(44): 15;fightSkill5(11): 15;: 刀法潜力+15 刀法+15
长兵(0): means 长兵/, replaces [], requirement [长兵30], add = maxFightSkill6(45): 5;fightSkill6(12): 5;: 长兵潜力+5 长兵+5
舞枪弄棍(0): means 长兵/, replaces [长兵], requirement [长兵60,天赋:长兵], add = maxFightSkill6(45): 10;fightSkill6(12): 10;: 长兵潜力+10 长兵+10
枪扫六合(0): means 长兵/, replaces [舞枪弄棍], requirement [长兵90,天赋:舞枪弄棍], add = maxFightSkill6(45): 15;fightSkill6(12): 15;: 长兵潜力+15 长兵+15
奇门(0): means 奇门/, replaces [], requirement [奇门30], add = maxFightSkill7(46): 5;fightSkill7(13): 5;: 奇门潜力+5 奇门+5
旁门左道(0): means 奇门/, replaces [奇门], requirement [奇门60,天赋:奇门], add = maxFightSkill7(46): 10;fightSkill7(13): 10;: 奇门潜力+10 奇门+10
奇门遁甲(0): means 奇门/, replaces [旁门左道], requirement [奇门90,天赋:旁门左道], add = maxFightSkill7(46): 15;fightSkill7(13): 15;: 奇门潜力+15 奇门+15
射术(0): means 射术/, replaces [], requirement [射术30], add = maxFightSkill8(47): 5;fightSkill8(14): 5;: 射术潜力+5 射术+5
百步穿杨(0): means 射术/, replaces [射术], requirement [射术60,天赋:射术], add = maxFightSkill8(47): 10;fightSkill8(14): 10;: 射术潜力+10 射术+10
例无虚发(0): means 射术/, replaces [百步穿杨], requirement [射术90,天赋:百步穿杨], add = maxFightSkill8(47): 15;fightSkill8(14): 15;: 射术潜力+15 射术+15
外门(0): means 外门/, replaces [], requirement [绝技25,体质25], add = armor(61): 5;: 护甲+5
坚若磐石(0): means 外门/, replaces [外门], requirement [绝技50,体质50,天赋:外门], add = armor(61): 10;: 护甲+10
刀枪不入(0): means 外门/, replaces [坚若磐石], requirement [绝技75,体质75,天赋:坚若磐石], add = armor(61): 15;: 护甲+15
掌风(0): means 掌风/, replaces [], requirement [拳掌50,内功50], add = fightSkillPower3(18): 0.05;internalTrueDamage(150): 0.05;: 拳掌威力+5% 内劲+5%
排山倒海(0): means 掌风/, replaces [掌风], requirement [拳掌100,内功100,天赋:掌风], add = fightSkillPower3(18): 0.1;internalTrueDamage(150): 0.1;fightSkillRange3(198): 1;: 拳掌威力+10% 内劲+10% 拳掌距离+1
剑气(0): means 剑气/, replaces [], requirement [剑法50,内功50], add = fightSkillPower4(19): 0.05;internalTrueDamage(150): 0.05;: 剑法威力+5% 内劲+5%
气冲斗牛(0): means 剑气/, replaces [剑气], requirement [剑法100,内功100,天赋:剑气], add = fightSkillPower4(19): 0.1;internalTrueDamage(150): 0.1;fightSkillRange4(199): 1;: 剑法威力+10% 内劲+10% 剑法距离+1
刀锋(0): means 刀锋/, replaces [], requirement [刀法50,内功50], add = fightSkillPower5(20): 0.05;internalTrueDamage(150): 0.05;: 刀法威力+5% 内劲+5%
削铁无声(0): means 刀锋/, replaces [刀锋], requirement [刀法100,内功100,天赋:刀锋], add = fightSkillPower5(20): 0.1;internalTrueDamage(150): 0.1;fightSkillRange5(200): 1;: 刀法威力+10% 内劲+10% 刀法距离+1
枪芒(0): means 枪芒/, replaces [], requirement [长兵50,内功50], add = fightSkillPower6(21): 0.05;internalTrueDamage(150): 0.05;: 长兵威力+5% 内劲+5%
枪出如龙(0): means 枪芒/, replaces [枪芒], requirement [长兵100,内功100,天赋:枪芒], add = fightSkillPower6(21): 0.1;internalTrueDamage(150): 0.1;fightSkillRange6(201): 1;: 长兵威力+10% 内劲+10% 长兵距离+1
奇技(0): means 奇技/, replaces [], requirement [奇门50,内功50], add = fightSkillPower7(22): 0.05;internalTrueDamage(150): 0.05;: 奇门威力+5% 内劲+5%
奇异莫名(0): means 奇技/, replaces [奇技], requirement [奇门100,内功100,天赋:奇技], add = fightSkillPower7(22): 0.1;internalTrueDamage(150): 0.1;fightSkillRange7(202): 1;: 奇门威力+10% 内劲+10% 奇门距离+1
惊弓(0): means 惊弓/, replaces [], requirement [射术50,内功50], add = fightSkillPower8(23): 0.05;internalTrueDamage(150): 0.05;: 射术威力+5% 内劲+5%
摘叶飞花(0): means 惊弓/, replaces [惊弓], requirement [射术100,内功100,天赋:惊弓], add = fightSkillPower8(23): 0.1;internalTrueDamage(150): 0.1;fightSkillRange8(203): 1;: 射术威力+10% 内劲+10% 射术距离+1










