The Sacred community has survived and thrived for 20 years, and that longevity is owed in no small part to the passion, creativity, and persistence of its modding community. Mods, tools, guides, and countless community projects have kept Ancaria alive long after most games would have faded away. And we genuinely appreciate that dedication.
We’re also aware that not all of the changes introduced with the remaster have made modding easier. With this branch, we want to take a step in the other direction and provide additional tools that will simplify testing, debugging and experimentation for modders.
Whether you want to spawn in a specific creature you are looking to modify, just want to teleport around the map for fun to explore locations outside of the regular play area, or spawn in some late Christmas presents by enabling the cheats and entering the code "SYS ITEMSET CHRISTMAS".
This branch is meant to support exactly that kind of curiosity and experimentation.
The Debug Branch enables various CHEAT commands via the in game console (can be opened by using ^^ or #), and has the UI Debugger enabled which allows you to inspect Ui elements at runtime. The branch will coexist alongside the main branch, but save files are fully compatible between the main branch and this debug/modding branch.
这个圣域的社区已经存在并蓬勃发展了 20 年,其长久的存在得益于其模组制作社区的热情、创造力和坚持不懈的精神。模组、工具、指南以及无数的社区项目使安卡里亚在大多数游戏都已逐渐式微之后依然得以延续。我们真心感激这种奉献精神。
我们还意识到,此次重制所引入的诸多改动并非都能让模组制作变得更加简便。通过这个分支,我们希望采取相反的举措,为模组开发者提供更多的工具,以简化测试、调试和实验的过程。
无论您是想在特定的需要修改的生物身上进行操作,只是想在地图上随意移动以享受探索非常规游戏区域的乐趣,还是通过启用作弊功能并输入代码“SYS ITEMSET CHRISTMAS”来生成一些圣诞节的稀有物品,这个分支就是为了满足这种好奇心和探索欲而设计的。
调试分支通过游戏内的控制台(可通过输入“^^”或“#”来打开)支持多种作弊指令,并且启用了用户界面调试器,使您能够在运行时检查用户界面元素。该分支将与主分支并存,但主分支和此调试/模组分支的存档文件是完全兼容的。
We’re also aware that not all of the changes introduced with the remaster have made modding easier. With this branch, we want to take a step in the other direction and provide additional tools that will simplify testing, debugging and experimentation for modders.
Whether you want to spawn in a specific creature you are looking to modify, just want to teleport around the map for fun to explore locations outside of the regular play area, or spawn in some late Christmas presents by enabling the cheats and entering the code "SYS ITEMSET CHRISTMAS".
This branch is meant to support exactly that kind of curiosity and experimentation.
The Debug Branch enables various CHEAT commands via the in game console (can be opened by using ^^ or #), and has the UI Debugger enabled which allows you to inspect Ui elements at runtime. The branch will coexist alongside the main branch, but save files are fully compatible between the main branch and this debug/modding branch.
这个圣域的社区已经存在并蓬勃发展了 20 年,其长久的存在得益于其模组制作社区的热情、创造力和坚持不懈的精神。模组、工具、指南以及无数的社区项目使安卡里亚在大多数游戏都已逐渐式微之后依然得以延续。我们真心感激这种奉献精神。
我们还意识到,此次重制所引入的诸多改动并非都能让模组制作变得更加简便。通过这个分支,我们希望采取相反的举措,为模组开发者提供更多的工具,以简化测试、调试和实验的过程。
无论您是想在特定的需要修改的生物身上进行操作,只是想在地图上随意移动以享受探索非常规游戏区域的乐趣,还是通过启用作弊功能并输入代码“SYS ITEMSET CHRISTMAS”来生成一些圣诞节的稀有物品,这个分支就是为了满足这种好奇心和探索欲而设计的。
调试分支通过游戏内的控制台(可通过输入“^^”或“#”来打开)支持多种作弊指令,并且启用了用户界面调试器,使您能够在运行时检查用户界面元素。该分支将与主分支并存,但主分支和此调试/模组分支的存档文件是完全兼容的。












