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这是什么mod冲突吗

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rt,lz昨天把自己的mod整理了一下就变成这样了,就是不能打开游戏,




IP属地:山东来自Android客户端1楼2026-01-01 09:42回复


    IP属地:山东来自Android客户端2楼2026-01-01 09:43
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      2026-02-15 10:05:19
      广告
      不感兴趣
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      IP属地:山东来自Android客户端3楼2026-01-01 09:43
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        IP属地:山东来自Android客户端4楼2026-01-01 09:43
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          IP属地:山东来自Android客户端5楼2026-01-01 09:43
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            IP属地:山东来自Android客户端6楼2026-01-01 09:43
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              能玩就别管,不能玩就别玩


              IP属地:河南来自Android客户端7楼2026-01-01 09:47
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                IP属地:山东来自Android客户端8楼2026-01-01 09:56
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                  2026-02-15 09:59:19
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                  Failed to load a new campaign level. No available level transitions (current location: Newellstead登船坞, selected location: null, leaving sub: 紫魅, at start: False, at end: False)
                  at System.Environment.get_StackTrace()
                  at Barotrauma.CampaignMode.LoadNewLevel() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\GameSession\GameModes\CampaignMode.cs:line 654
                  at Barotrauma.MainMenuScreen.StartGame(SubmarineInfo selectedSub, String savePath, String mapSeed, CampaignSettings settings) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Screens\MainMenuScreen\MainMenuScreen.cs:line 1327
                  at Barotrauma.SinglePlayerCampaignSetupUI.FinishSetup(GUIButton btn, Object userdata) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Screens\CampaignSetupUI\SinglePlayerCampaignSetupUI.cs:line 458
                  at Barotrauma.GUIButton.Update(Single deltaTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUIButton.cs:line 299
                  at Barotrauma.GUI.Update(Single deltaTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUI.cs:line 1296
                  at DMD<DMD<>?33771502::Barotrauma.GameMain::Update>(GameMain this, GameTime gameTime)
                  at SyncProxy<System.Void Barotrauma.GameMain:Update(Microsoft.Xna.Framework.GameTime)>(GameMain , GameTime )
                  at Microsoft.Xna.Framework.Game.Tick() in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500
                  at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
                  at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
                  at Microsoft.Xna.Framework.Game.Run() in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
                  at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 61


                  IP属地:山东9楼2026-01-01 09:58
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                    还有个这个


                    IP属地:山东来自Android客户端10楼2026-01-01 10:10
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                      你整理了个肾么!你不会跑去文件夹把人家位置啥的挪跑了吧


                      IP属地:北京来自Android客户端11楼2026-01-01 11:48
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                        你先去看看启用列表哪些红了呗


                        IP属地:浙江来自Android客户端12楼2026-01-01 13:14
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                          验证完整性,重来吧


                          IP属地:山东13楼2026-01-01 13:42
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                            拍一下mod列表我康康,lua安好了对吧


                            IP属地:黑龙江来自Android客户端14楼2026-01-01 14:39
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                              2026-02-15 09:53:19
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                              @牢万万万,心累还是这样
                              Failed to load a new campaign level. No available level transitions (current location: Riville登船坞, selected location: null, leaving sub: 松鲷, at start: False, at end: False)
                              at System.Environment.get_StackTrace()
                              at Barotrauma.CampaignMode.LoadNewLevel() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\GameSession\GameModes\CampaignMode.cs:line 654
                              at Barotrauma.MainMenuScreen.StartGame(SubmarineInfo selectedSub, String savePath, String mapSeed, CampaignSettings settings) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Screens\MainMenuScreen\MainMenuScreen.cs:line 1327
                              at Barotrauma.SinglePlayerCampaignSetupUI.FinishSetup(GUIButton btn, Object userdata) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Screens\CampaignSetupUI\SinglePlayerCampaignSetupUI.cs:line 458
                              at Barotrauma.GUIButton.Update(Single deltaTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUIButton.cs:line 299
                              at Barotrauma.GUI.Update(Single deltaTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUI.cs:line 1296
                              at DMD<DMD<>?42290585::Barotrauma.GameMain::Update>(GameMain this, GameTime gameTime)
                              at SyncProxy<System.Void Barotrauma.GameMain:Update(Microsoft.Xna.Framework.GameTime)>(GameMain , GameTime )
                              at Microsoft.Xna.Framework.Game.Tick() in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500
                              at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
                              at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
                              at Microsoft.Xna.Framework.Game.Run() in C:\Users\joona\Documents\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
                              at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 61


                              IP属地:山东15楼2026-01-01 18:33
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