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闪5的机械湮黾好像有bug会脱离监管者控制

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如题,我最近玩闪毁5用机械湮黾扫米莉安集群的时候发现,在跃进扫荡并移动的时候可能会突然解除监管者控制,并伴随一长串的红黄相间的报错,有人知道这是啥子情况吗?


IP属地:黑龙江来自Android客户端1楼2025-12-29 21:48回复
    Tried to destroy non-destroyable thing Mech_Annihilator1243788
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.Destroy_Patch1 (Verse.Thing,Verse.DestroyMode)
    Verse.ThingWithComps:Destroy (Verse.DestroyMode)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Destroy_Patch1 (Verse.Pawn,Verse.DestroyMode)
    GD3.Annihilator:Destroy (Verse.DestroyMode)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.RegisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.Register_Patch1 (Verse.ThingGrid,Verse.Thing)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.set_Position_Patch2 (Verse.Thing,Verse.IntVec3)
    AncotLibrary.ForceMovementUtility:ApplyRepulsiveForce (Verse.IntVec3,Verse.Pawn,single,System.Collections.Generic.List`1<Verse.HediffDef>,bool,single)
    AncotLibrary.CompRepulsiveTrap:Detonate (Verse.Map,bool)
    AncotLibrary.CompRepulsiveTrap:PostPreApplyDamage (Verse.DamageInfo&,bool&)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.PreApplyDamage_Patch1 (Verse.ThingWithComps,Verse.DamageInfo&,bool&)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Building.PreApplyDamage_Patch1 (Verse.Building,Verse.DamageInfo&,bool&)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.TakeDamage_Patch4 (Verse.Thing,Verse.DamageInfo)
    GD3.Annihilator:Laser ()
    GD3.Annihilator:Tick ()
    Verse.Thing:DoTick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Ve


    IP属地:黑龙江来自Android客户端2楼2025-12-29 21:49
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      2026-01-17 01:17:24
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      Tried to call PassToWorld with spawned pawn: Mech_Annihilator1243788. Despawn him first.
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldPawns.PassToWorld_Patch1 (RimWorld.Planet.WorldPawns,Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Destroy_Patch1 (Verse.Pawn,Verse.DestroyMode)
      GD3.Annihilator:Destroy (Verse.DestroyMode)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.RegisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.Register_Patch1 (Verse.ThingGrid,Verse.Thing)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.set_Position_Patch2 (Verse.Thing,Verse.IntVec3)
      AncotLibrary.ForceMovementUtility:ApplyRepulsiveForce (Verse.IntVec3,Verse.Pawn,single,System.Collections.Generic.List`1<Verse.HediffDef>,bool,single)
      AncotLibrary.CompRepulsiveTrap:Detonate (Verse.Map,bool)
      AncotLibrary.CompRepulsiveTrap:PostPreApplyDamage (Verse.DamageInfo&,bool&)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.PreApplyDamage_Patch1 (Verse.ThingWithComps,Verse.DamageInfo&,bool&)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Building.PreApplyDamage_Patch1 (Verse.Building,Verse.DamageInfo&,bool&)
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.TakeDamage_Patch4 (Verse.Thing,Verse.DamageInfo)
      GD3.Annihilator:Laser ()
      GD3.Annihilator:Tick ()
      Verse.Thing:DoTick ()
      Verse.TickList:Tick ()
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
      Verse.TickManager:TickManagerUpdate ()
      (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Ve


      IP属地:黑龙江来自Android客户端3楼2025-12-29 21:49
      回复
        Mech_Annihilator1243788 tried to register out of bounds at (-1, 0, 192). Destroying.
        网页链接 :ExtractStackTrace ()
        Verse.Log:Warning (string)
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.RegisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.Register_Patch1 (Verse.ThingGrid,Verse.Thing)
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.set_Position_Patch2 (Verse.Thing,Verse.IntVec3)
        AncotLibrary.ForceMovementUtility:ApplyRepulsiveForce (Verse.IntVec3,Verse.Pawn,single,System.Collections.Generic.List`1<Verse.HediffDef>,bool,single)
        AncotLibrary.CompRepulsiveTrap:Detonate (Verse.Map,bool)
        AncotLibrary.CompRepulsiveTrap:PostPreApplyDamage (Verse.DamageInfo&,bool&)
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.PreApplyDamage_Patch1 (Verse.ThingWithComps,Verse.DamageInfo&,bool&)
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Building.PreApplyDamage_Patch1 (Verse.Building,Verse.DamageInfo&,bool&)
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.TakeDamage_Patch4 (Verse.Thing,Verse.DamageInfo)
        GD3.Annihilator:Laser ()
        GD3.Annihilator:Tick ()
        Verse.Thing:DoTick ()
        Verse.TickList:Tick ()
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
        Verse.TickManager:TickManagerUpdate ()
        (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
        Verse.Root_Play:Update ()


        IP属地:黑龙江来自Android客户端4楼2025-12-29 21:50
        回复
          以上三段代码是在机械湮黾脱离控制时产生的红黄代码?我看不懂就先复制放楼里了


          IP属地:黑龙江来自Android客户端5楼2025-12-29 21:53
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            疑似是泰南史山代码发力,在地图边缘不允许生成殖民地所属建筑,例如铂色勋章的广域轰炸就不会在地图边缘生成爆炸坑,而湮黾又算半个建筑,导致靠近地图边界就会判定出错,然后变成中立


            IP属地:广东来自Android客户端6楼2025-12-29 21:54
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              @魔法猪咪!吻辣! 确实是能让小镰活的,只要在接救小镰的任务对话时候别选有内鬼的选项就能活


              IP属地:黑龙江来自Android客户端7楼2026-01-01 20:05
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