大佬,mod是不是和皇权dlc/皇权拓展的文化模因有冲突呀,在游戏里建立帝国任命岗位后,新增的头衔似乎无法被判定,而且会挤掉旧有头衔,循环爆红字,说是空引用异常,似乎是和文化戒律里“皇权至高”这一条的判定相关。我在mod面板里停用了所有岗位以后就没有报红了。
红字:Exception while recalculating VME_Royalty_Exalted thought state for pawn 白牡丹: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 510AE604] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SituationalThoughtHandler.TryCreateSocialThought_Patch1 (RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef,Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SituationalThoughtHandler.CheckRecalculateSocialThoughts_Patch1 (RimWorld.SituationalThoughtHandler,Verse.Pawn)
RimWorld.SituationalThoughtHandler:AppendSocialThoughts
[Ref 510AE604] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SituationalThoughtHandler.TryCreateSocialThought_Patch1 (RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef,Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SituationalThoughtHandler.CheckRecalculateSocialThoughts_Patch1 (RimWorld.SituationalThoughtHandler,Verse.Pawn)
RimWorld.SituationalThoughtHandler:AppendSocialThoughts




米莉安集群的降落会导致空岛的云海地形被炮塔压实了变成土地可还行,这种是只能用开发者把云海地形拉回来了吗?








