.添加了额外的手动村民右键单击命令,优先于村民 AI(例如,去收割这个资源,捡起这个资源,找回这个受伤的村民,修理这个建筑)。Added new techs to the Tech Tree: Battlement Fortifications (enables tier 3 Lookout Towers), Command Structure (increased Veterancy gain for soldiers), and Vermicast (increased yield from Compost Yards).在科技树中添加了新技术:城垛防御工事(启用 3 级瞭望塔)、指挥结构(增加士兵的老兵获得)和蚯蚓(增加堆肥场的产量)。Militia tech now increases villager armor by +2 instead of a %.民兵科技现在使村民护甲增加 +2 而不是 %。Spotters tech now enables raid indicators on the minimap (disabled by default)Spotters 技术现在在小地图上启用突袭指示器(默认禁用)Foothold Traps tech now increases Meat yields from Small Carcasses by 20% and no longer increases fur yields.立足点陷阱科技现在会使小型尸体的肉类产量提高 20%,并且不再增加毛皮产量。Added tier 3 Lookout Towers, unlocked via the Tech Tree.添加了 3 级瞭望塔,可通过科技树解锁。Added Decorative Rose Bushes and Rose Gardens. An extravagant version of the new garden is also available with the Civic Monument.增加了装饰性玫瑰丛和玫瑰园。新花园的奢华版本也与市政纪念碑一起提供。Compost Yards now generate compost in more granular units. One compost pile now generates enough to fully fertilize a 12x12 field, with smaller fields using less and larger fields using more, proportionally. Auto-Compost settings have been updated to allow greater control over how compost is distributed to account for these changes.堆肥场现在以更精细的单位生成堆肥。现在,一堆堆肥的产量足以为一块 12x12 的田地完全施肥,较小的田地使用更少的粪土,较大的田地使用更多的粪土,按比例计算。自动堆肥设置已更新,可以更好地控制堆肥的分配方式,以应对这些变化。Archers can now shoot through non-wall buildings.弓箭手现在可以射穿非墙壁建筑物。Tier 2 Foragers can now forage in addition to cultivating their garden.2 级觅食者现在除了耕种花园之外还可以觅食。Wounded villagers now have more time to be recovered and delivered to a healer, if available.受伤的村民现在有更多的时间康复并交给治疗师(如果有的话)。Added additional levels to the Population Cap setting.在人口上限设置中添加了其他级别。A new Highlight Raiders option has been added to the Speed Settings menu in the lower left HUD. This menu has been renamed to Combat Settings.一个新的 Highlight Raiders 选项已添加到左下角 HUD 的速度设置菜单中。此菜单已重命名为战斗设置。The Died of Old Age notification has been split off from the standard villager death notificatio